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it is conceived to be made out of wood waste. specifically, two-faced formica plywood, and two-faced formica striped wood panels, a very common material in modular furniture.
as such, the remaining pieces available for the development of the chair are a particular format ranging from 10 to 20 cm wide and 120 to 240 cm long, with some other, more square-like shapes in between.
so, the simple and straight shape of each of its parts and the form factor of the chair itself are given as a result of the available material to experiment with.
digitally developed
product development in rhinoceros
parallelly prototyping in cnc router
digitally fabricated
finishing touches on the factory's production line
simple, playful, space-saving piece of furniture using a minimum of materials in its design process.
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silla_01 simplifies a long process of development, hand work, and expertise from digital manufacture to craftsmanship.
it's the most refined product achieved during the time spent as a factory employee.
comes to show how design can be a medium of different disciplines in a common facility to implement beneficial alternatives to its main activity.
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silla_01
an easy-to-make, easy-to-use chair
this project was developed while working as a product designer in charge of waste management in a local factory on the outskirts of Quito, Ecuador.
from a visible need in the workplace, it was developed as a way to repurpose waste generated by the same factory so that it can be used to project different kinds of furniture, that improves or facilitates, by any measure, the day-to-day of the staff.
in this particular case, the lack of sitting (or appropriate sitting) in the lunch area.
the idea is that these common areas (lunch room, coffee room), become a showroom for the potential of furniture that can be made using the factory’s production line and can help, not only reduce the amount of waste on the floor but also generate an alternative income out of it.